Legacy/Min/Max of An Array of Any DataType, Including Ones That You Create

Overview Author: () Dear Community, In 4.3 you now have available two C++ functions from me, which I gave to Epic! These are template functions for the min and max of an array of any datatype for w...

Overview

Author: ()

Dear Community,

In 4.3 you now have available two C++ functions from me, which I gave to Epic!

These are template functions for the min and max of an array of any datatype for which the \< operator is defined!

You can use my Min/Max of Array with literally any existing UE4 datatype or any datatype that you create, as long as you define **operator\

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